Category Archives: Grinding Gears of Time

Considering Texture and Pattern

A good picture painted or drawn is like a living experience. It allows the artists mood to be vivid for the viewer. However, until details of texture and pattern are added it is not a complete composition no matter how … Continue reading

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Using Tonal Value in Graphite Drawings and Sketches

I’ve always been concerned about mastering tone when it came to graphite sketches and drawings. I have to constantly keep in mind the distinction between the “form” and the “field”. The “form” is the object, and the “field” is the … Continue reading

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Thoughts on the Art of Drawing

“To become a professional artist requires training. Training begins in the simplest way: that is by learning to draw“~Robert Fawcett I find no difficulty in drawing except insofar as it constantly challenges my limits, mental perception and interests. That which … Continue reading

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The Art Scale Goes From Here to There

Although artist, Richard Burton, tends toward realism, realism is not his goal, as you can see in the segment of The Old Woodie (at the left). It is easy for you the viewer to see that it is a painting … Continue reading

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Graphite Drawing – The Grinding Gears of Time

My brother, artist Lynn Burton, said “You never do anything simple. Do you?” Well, he’s right. I don’t. I don’t know why, but I just don’t. I understand how beautiful simplicity is…at least, in the art world. But somehow it … Continue reading

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Artist, Richard D. Burton, Working on “Grinding Gears of Time”

Here is a partial drawing, Grinding Gears of Time, by artist, Richard D. Burton. The drawing is 18″X24″. The main figure (Father Time) is just a sketch taped onto the substrate which has many of the floating gears in the … Continue reading

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